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Re: HoC Tournament General Rules
Old 06-18-2007   #11 (permalink)
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Default Re: HoC Tournament General Rules

Quote:
Originally Posted by CyCLoNe View Post
Same here i thought you were just spamming until i re-read the post and saw that he must have meant elites.

As Tedums said, these rules are very close to the MLG rules but with some minor changes.
but does any1 know why i would really like to know.. cause i think it would be embarrising if a team of elites beat master chiefs.. can any1 answer the question?

thank you herooooooo i posted this as u posted urs so thank you question answered.. and sorry for the confusion with the dinosaur thing i thought u guys would think it was kinda funny my bad

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Re: HoC Tournament General Rules
Old 06-18-2007   #12 (permalink)
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Default Re: HoC Tournament General Rules

Quote:
Originally Posted by W1ck3d Sn1p3r View Post
but does any1 know why i would really like to know.. cause i think it would be embarrising if a team of elites beat master chiefs.. can any1 answer the question?

thank you herooooooo i posted this as u posted urs so thank you question answered.. and sorry for the confusion with the dinosaur thing i thought u guys would think it was kinda funny my bad
It wasn't funny because no one knew what you were talking about. Also, as I said before, everyone will play as the same player model because that's only fair.

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Re: HoC Tournament General Rules
Old 06-18-2007   #13 (permalink)
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Default Re: HoC Tournament General Rules

It shouldn't take 10 posts to cover 1 rule. These are mostly the MLG rules with some MINOR adjustments. Please only post a question regarding a rule (a little more specific than wickeds post ), or a rule that you would like to be added, and one member of the staff should answer you.
 
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Re: HoC Tournament General Rules
Old 06-18-2007   #14 (permalink)
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Default Re: HoC Tournament General Rules

Good set of rules although as long as it's not a conspiracy, I think an FFA game should be able to be ended any time in the game if the host is bad.


 
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Re: HoC Tournament General Rules
Old 06-18-2007   #15 (permalink)
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Default Re: HoC Tournament General Rules

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Originally Posted by uncrwndking View Post
Good set of rules although as long as it's not a conspiracy, I think an FFA game should be able to be ended any time in the game if the host is bad.
You should be able to tell if the host is bad by 15 kills. If not, we will make changes after the first FFA tourny, whenever we decide that is.
 
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Re: HoC Tournament General Rules
Old 06-18-2007   #16 (permalink)
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Default Re: HoC Tournament General Rules

I lag out alot so hopefully it doesnt happen during a tourny


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Re: HoC Tournament General Rules
Old 06-18-2007   #17 (permalink)
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Default Re: HoC Tournament General Rules

Quote:
Originally Posted by ViZiRuS View Post
I lag out alot so hopefully it doesnt happen during a tourny
Same for me, I lag out sometimes. I'm discussing it with Tedums now.

EDIT: We changed the rule for this. Now you get two chances to get invited back in the party, but after that your forfeit. He should be editing the thread any minute.
 
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Last edited by Hero : 06-18-2007 at 11:29 PM.
Re: HoC Tournament General Rules
Old 06-18-2007   #18 (permalink)
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Default Re: HoC Tournament General Rules

Quote:
Originally Posted by Tedums View Post
You should be able to tell if the host is bad by 15 kills. If not, we will make changes after the first FFA tourny, whenever we decide that is.
I've seen hosts act up half way through games. Anything can happen.
 
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Re: HoC Tournament General Rules
Old 06-18-2007   #19 (permalink)
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Default Re: HoC Tournament General Rules

Quote:
Originally Posted by uncrwndking View Post
I've seen hosts act up half way through games. Anything can happen.
Me too. :/
 
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Re: HoC Tournament General Rules
Old 06-18-2007   #20 (permalink)
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